The Island 2

The Island 2 is a single-level PWAD for Doom II designed by Jason Farlow (farlowj) for the ZDoom source port and released in June 2005. A sequel to farlowj's previous map, The Island, it once again features a similar setting as before, with large outdoor coastal areas and forested landscapes, but this time with a greater emphasis on indoor locations, including a cave system and a large UAC underground complex.

Custom enemies
Included are the same monsters as in The Island, along with a boss enemy called Fallen Angel, which has 4750 hit points.

Secrets

 * 1) At the end of the conveyor that nets you the red key, hop to the higher metal ledge to the northeast and follow it all the way to the north side. Use the light fixtures to climb up to the top to get a secret rocket launcher. (sector 1851)
 * 2) Head into the water east of where the yellow key is and dive down. Head east and north to pick up a soul sphere. (thing 1061 via thing 1062, ZDoom's "secret trigger" actor)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 6, 2021.

Player spawns
This level contains seven spawn points:
 * 1) facing east. (thing 2828)
 * 2) facing south-west. (thing 2830)
 * 3) facing south-east. (thing 2832)
 * 4) facing south-east. (thing 2835)
 * 5) facing south-east. (thing 2838)
 * 6) facing south-east. (thing 2841)
 * 7) facing south-east. (thing 2843)

Things
This level contains the following numbers of things per skill level: